기본 정보
연구 분야
논문
구성원
article|
인용수 35
·2016
SketchiMo
Byungkuk Choi, Roger Blanco i Ribera, John Lewis, Yeongho Seol, Seok‐Pyo Hong, Haegwang Eom, Sunjin Jung, Junyong Noh
ACM Transactions on Graphics
초록

We present SketchiMo, a novel approach for the expressive editing of articulated character motion. SketchiMo solves for the motion given a set of projective constraints that relate the sketch inputs to the unknown 3 D poses. We introduce the concept of sketch space, a contextual geometric representation of sketch targets---motion properties that are editable via sketch input---that enhances, right on the viewport, different aspects of the motion. The combination of the proposed sketch targets and space allows for seamless editing of a wide range of properties, from simple joint trajectories to local parent-child spatiotemporal relationships and more abstract properties such as coordinated motions. This is made possible by interpreting the user's input through a new sketch-based optimization engine in a uniform way. In addition, our view-dependent sketch space also serves the purpose of disambiguating the user inputs by visualizing their range of effect and transparently defining the necessary constraints to set the temporal boundaries for the optimization.

키워드
SketchViewportComputer scienceRepresentation (politics)Motion (physics)Set (abstract data type)Space (punctuation)Range (aeronautics)Character animationArtificial intelligence
타입
article
IF / 인용수
- / 35
게재 연도
2016

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