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연구 분야
논문
구성원
article|
인용수 2
·2020
Speech Animation Synthesis based on a Korean Co-articulation Model
Minjung Jang, Sunjin Jung, Junyong Noh
Journal of the Korea Computer Graphics Society
초록

In this paper, we propose a speech animation synthesis specialized in Korean through a rule-based co-articulation model. Speech animation has been widely used in the cultural industry, such as movies, animations, and games that require natural and realistic motion. Because the technique for audio driven speech animation has been mainly developed for English, however, the animation results for domestic content are often visually very unnatural. For example, dubbing of a voice actor is played with no mouth motion at all or with an unsynchronized looping of simple mouth shapes at best. Although there are language-independent speech animation models, which are not specialized in Korean, they are yet to ensure the quality to be utilized in a domestic content production. Therefore, we propose a natural speech animation synthesis method that reflects the linguistic characteristics of Korean driven by an input audio and text. Reflecting the features that vowels mostly determine the mouth shape in Korean, a co-articulation model separating lips and the tongue has been defined to solve the previous problem of lip distortion and occasional missing of some phoneme characteristics. Our model also reflects the differences in prosodic features for improved dynamics in speech animation. Through user studies, we verify that the proposed model can synthesize natural speech animation.

키워드
AnimationArticulation (sociology)Computer scienceComputer facial animationComputer animationSpeech recognitionSpeech synthesisNatural (archaeology)Motion (physics)Speech production
타입
article
IF / 인용수
- / 2
게재 연도
2020

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