발행물

전체 논문

46

31

First-person hand action benchmark with RGB-D videos and 3D hand pose annotations
Guillermo Garcia-Hernando, Shanxin Yuan, Seungryul Baek, Tae-Kyun Kim
2018

32

Kinematic-layout-aware random forests for depth-based action recognition
Seungryul Baek, Zhiyuan Shi, Masato Kawade, Tae-Kyun Kim
2017

33

Real-time online action detection forests using spatio-temporal contexts
Seungryul Baek, Kwang In Kim, Tae-Kyun Kim
2017

34

A survey of 3D human pose and shape estimation for video
Jaewon Kim, Chanwoo Kim, Truong Nhat Nguyen Bao, Hansoo Park, Seongjong Ha, Yaeha Kwon, Seungryul Baek
CKAIA, 2023

35

Reducing data imbalancing for Object Detection
Junsu Kim, Sumin Hong, Jihyun Kim, Jeongwan On, Chanwoo Kim, Yihalem Yimolal Tiruneh, Jihyun Song, Sunhwa Choi, Seungryul Baek
Proc. 2023 Summer Conference of Institute of Electronics and Information Engineers (IEIE), 2023

36

Multispectral Pedestrian Detection: A Literature Review
Boboev Muhammadjon, Siekny Hor, Eunseo Kim, Truong Nhat Nguyen Bao, Seungryul Baek
Korean Artificial Intelligence Society & Naver Autumn Joint Conference, 2022

37

Finger Bendedness Classification from 3D Pose Regression
Jihyeon Kim, Changhwa Lee, Seongyeong Lee, Junuk Cha, Hansoo Park, Donguk Kim, Seungryul Baek
JKAIA, 2021

38

A Survey on Recent 3D Hand Pose Datasets
Hansoo Park, Yunyoung Jeong, Yunhoe Ku, Seungeun Lee, Seungryul Baek
JKAIA, 2021

39

Survey on Graph Attetnion Networks for Computer Vision Research
Chanwoo Kim, Hoseong Cho, Hansol Lee, Yunseong Cho, Seungryul Baek
JKAIA, 2021

40

3D simulation via hand pose estimation and model simplification
Changhwa Lee, Seongyeong Lee, Donguk Kim, Seungeun Lee, Junuk Cha, Hansol Lee, Yunseong Cho, Seungryul Baek
2021년도 대한전기학회 하계학술대회 논문집, 2021