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전체 논문

49

31

1 인 미디어 방송에서의 사회경제 활동 분석
고민삼
HCI Korea 2019, 2019

32

Let's FOCUS: Mitigating Mobile Phone Use in College Classrooms
고민삼
ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2017

33

GANMOOK: Generative Adversarial Network을 이용한 수묵화 스타일 이미지 생성 기술
고민삼
한국정보과학회, 2017

34

LockDoll: Providing Ambient Feedback of Smartphone Usage within Social Interaction
고민삼
ACM Conference on Human Factors in Computing Systems, 2016

35

Lock n’ LoL: Group-based Limiting Assistance App to Mitigate Smartphone Distractions for Group Activities
고민삼
ACM Conference on Human Factors in Computing Systems, 2016

36

What Makes Sports Fans Interactive? Identifying Factors Affecting Chat Interactions in Online Sports Viewing
고민삼
PLOS ONE, 2016

37

Understanding Mass Interactions in Online Sports Viewing: Chatting Motives and Usage Patterns
고민삼
ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION, 2016

38

FamiLync: facilitating participatory parental mediation of adolescents' smartphone use
고민삼
ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

39

Lock n' LoL: Mitigating Smartphone Disturbance in Co-located Social Interactions
고민삼
CHI - Computer Human Interaction, 2015

40

Every Little Helps: Understanding Donor Behavior in a Crowdfunding Platform for Non-profits
고민삼
CHI - Computer Human Interaction, 2015