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디자인-특허 빅데이터에 기반한 디자인 관계망 분석
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한국디자인학회 봄 국제학술대회 프로시딩, 201706
262
A Brand New Game of Online Digital Marketing in Asia
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Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 201706
263
Comprehensive Capability Model for Managing Business Driven Innovation through the use of Design Quality Scorecards
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DESIGN JOURNAL, 201606
264
Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game
COMPUTERS & EDUCATION, 201603
265
Fingerstroke time estimates for touchscreen-based mobile gaming interaction
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HUMAN MOVEMENT SCIENCE, 201509
266
Design Requirements for PT-tv: An observational study on play therapy and TV viewing
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ACM TVX2015, 201506
267
ENHANCING COMPETENCE AND AUTONOMY IN COMPUTER-BASED INSTRUCTION USING A SKILL-CHALLENGE BALANCING STRATEGY
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JOURNAL OF EDUCATIONAL COMPUTING RESEARCH, 201410
268
High visibility or quiet operation?: A statistical inference model of the wiper operation quality by the dual-code theory
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INTERNATIONAL JOURNAL OF INDUSTRIAL ERGONOMICS, 201407
269
Challenges of designing a life-log sharing system - The Pensieve
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Advances in Affective and Pleasurable Design, 201407
270
About the nature of Kansei information
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Advances in Affective and Pleasurable Design, 201407
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