발행물
컨퍼런스
SUMMER SEMINAR
2001.08
,
fireball: a dataset of dungeons and dragons actual-play with structured game state information
marked personas: using natural language prompts to measure stereotypes in language models
What, When, and How to Ground: Designing User Persona-Aware Conversational Agents for Engaging Dialogue
Automatic Chain of Thought Prompting in Large Language Models
Plan-and-Solve Prompting: Improving Zero-Shot Chain-of-Thought Reasoning by Large Language Models