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컨퍼런스
IEEE International Solid-State Circuits Conference 2003 (ISSCC 2003)
2003
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A 210mW Graphics LSI implementing Full 3D Pipeline with 264Mtexels/s Texturing for Mobile Multimedia Applications
IEEE 15th International Hot Chips Conference 2003 (HotChips 2003)
A Low-Power and High-Performance 2D/3D Graphics Accelerator for Mobile Multimedia Applications
IEEE European Solid-State Circuits Conference (ESSCIRC 2003)
A Low-Power 3D Rendering Engine with Two Texture Units and 29Mb Embedded DRAM for 3G Multimedia Terminals
IEEE Symposium on VLSI Circuits 2001 (VLSI 2001)
2001
A 120mW Embedded 3D Graphics Rendering Engine with 6Mb Logically Local Frame-Buffer and 3.2GByte/s Run-time Reconfigurable Bus for PDA-Chip
IEEE International Symposium on Circuits and Systems 2000 (ISCAS 2000)
2000
A 670ps, 64bit Dynamic Low-Power Adder Design